Industrial Sabotage (Espionage)
Nobody owns a comic book company, a video game company, or a television studio.
They have something, called a production book.
The production book, is the master registry, of each character, on each show, for each historical hiring individual to construct per franchise and casted set, ever made for the title brand, such as "NBC Studios", "Marvel", or "Nintendo Games".
If you can steal the production book, you now own a company; but you need a degree in business, to understand the "pitch", to get hired with the title, of your corporate logo, therefore someone will "back" you, with the help of your "talent lawyer" (the mobster giving out fake threats, "intellectual property", copyright only applicable to industry process, for worker's compensation backed by the federal government, and food, for safety).
Now, the key is, to put someone onto a "grid", with a technical program that requires maintenance, and "boost" it, into your national program of print, through a view with a capture index, of the entire property book, to steal an entire media brand.
To make it legal, you have to make it a federal program.
What most people don't realize, is that comic books lose money; a corporate endeavor hires a studio on production, to kill people, with "fans", the convention goers, people who have a "circus tilt"; they apply art, to real life, you "bumped" them, on a factory hit.
People that work at factories, raise psychopaths, your "crop", for the company to "work", as minions, for industrial sabotage; the espionage purpose, of media property.
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